stats_games.com
Developer-friendly player stats storage
Production-ready • Simple REST • No third-party sharing

Store player stats and leaderboards fast, cheap, and reliably.

stats_games.com is a lightweight backend for developers who want a quick, clean way to store scores, ranks and basic player stats without building infrastructure from scratch.

99.9%
Service uptime target
< 1 min
Typical integration time
0
Third-party data sharing
Leaderboard Preview
Rank
Player
Score
Updated
👑1
Player_1
100 000
now
2
Player_2
99 269
1h ago
3
Player_3
98 538
2h ago
4
Player_4
97 807
3h ago
5
Player_5
97 076
4h ago
Contact
For integration help or custom requirements:
contact@stats-games.com
We provide quick onboarding and simple documentation for teams of any size.

Features built for developers

Minimal setup, predictable API, and clear data ownership rules.

Fast integration
REST endpoints for create/update/delete by GUID. Client-side pagination support.
🛡️
No third-party sharing
We do not sell, rent, or share collected stats with third parties.
📈
Leaderboard-ready
Sorted ranking, server-side pagination, and clean JSON output for UI.
🔧
Configurable
Per-game separation and custom fields can be added for your project.
🔒
Secure by default
HTTPS, minimal surface area, and predictable responses.
🧾
Simple terms
Clear policy and a transparent, developer-friendly service model.

Pricing

Start small. Scale when you need it.

Starter
$0
For prototypes and tests
  • Basic leaderboard endpoints
  • Up to 1 game
  • Community support
Request
Most Popular
Indie
$19
For small live projects
  • Multiple games
  • Higher limits
  • Email support
Request
Studio
Custom
For high scale & SLA
  • Custom requirements
  • Dedicated support
  • Security review
Contact
Prices are indicative. For a real quote, email: contact@stats-games.com

FAQ

Common questions about data and usage.

Do you share player data with third parties?
No. We do not sell, rent, or share stored statistics with third parties.
Can I host multiple games?
Yes. A per-game separation model can be enabled so each game has its own leaderboard.
Is this suitable for production?
For serious scale, use server-side pagination and a database backend (SQLite/PostgreSQL). We can help with that migration.